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30 June 2008
Silverlight: VisualState Manager, Storyboards and why designers should care about them both.
I've seen a lot of talk around VisualState Manager online and it mostly covers button states and so on. What I want to do here in this post is illustrate why VisualState Manager is a handy tool for the average interactive designer out there and how it Read More...
29 June 2008
Silverlight Experiment: Create a PullDown Menu using Storyboards.
This is a basic example of how to create a "PullDown Menu" using Silverlight and Expression Blend. The Objectives The GUI will have a PullDown Menu (UserControl) under the main outer chrome. It's intended that when a user clicks on the "MainMenu" Read More...
20 June 2008
WebDesign 2008 - Going from Wireframe Zero to UX Hero
July 21st Seattle - I'll be speaking at the WebDesign 2008 conference here in Seattle on " Going from Wireframe Zero to UX Hero ". The session is basically going to cover the "How" I guess on what's next after you've made the leap Read More...
29 May 2008
Windows 7 Multi-touch: Think beyond your Notebook of today.
  I like the rest of the world read about our Windows 7 Multi-touch capabilities and personally thought it was brilliant move on our part. As this paves the way for mainstream use around multi-touch devices, something that the next generation of Read More...
25 March 2008
Learning Maya and the side lessons i've learnt.
I shopped around a lot in the past 5 months as I've wanted to get back into 3D modelling for quite some time. Given my day to day life is Microsoft, I needed a non-Microsoft hobby - mainly to keep me partially sane. I began to research what software out Read More...
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01 March 2008
Designers, Designers, Designers..
Q.What do you expect from Microsoft going forward in the design space. I meet with a lot of customers in many forms of communication. I often am surprised not by the "we are thinking of adopting Silverlight/WPF" meetings but more, "We have adopted them, Read More...
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04 February 2008
Meet "Dax", my idea for a mascot (not official).
I like both the "blue monster campaign" and SIlverlight and given I'm dabbling around in 3D at the moment, I decided to play around with the idea of combining the two. Note : This is not the official mascot for Silverlight, instead it's simply me mucking Read More...
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28 January 2008
What resolution do you design RIA in?
I read an interesting post this morning on how the author wanted folks to consider the 800px resolution for their designs. He cites that although he has a large resolution, it doesn't mean that he's not also using other applications at the same time. Read More...
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27 January 2008
Once you achieve perfection, it's no longer perfect.
Why did the media feel Macworld was flat this year? Why does Steve Jobs present so well, Why do people want Silverlight to succeed over Flash, why do people believe OSX is better than Windows Vista, why does Windows Vista sell so well? Why does... The Read More...
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27 January 2008
My RIA art...
12:33 AM and I'm currently putting together my power point deck for an upcoming internal conference (Seattle - February 4th - 15th). I typically like to use as many visuals as possible, as I've sort of decided that I'd prefer all my presentations going Read More...
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13 December 2007
RIA Designers are smart.
One thing annoys me more than anything in this world, is when I hear folks whom aren't designers refer to them as "pony tail, black skivvy wearing..." and the comments trail off. It's not that I care whether they think we have pony tails, it's Read More...
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07 December 2007
Dear Designer, How would you Design Microsoft?
You've seen our online community sites, you've seen our products. How would you design Microsoft tomorrow. It's a simple question, but I'm curious to hear what the people out there whom read this blog think around this space. Be warned though, you're Read More...
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28 November 2007
Inspiration, getting to the core.
"...Good artists copy. Great artists steal.." -Pablo Picasso I get asked a lot "where do you get your ideas for UI from?" when i often show off some of my artwork. It sounds arrogant, but it's the truth and yet I never really have Read More...
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